We have discovered Tiny Planets! A fun feature built into the photo software on our tablet. Basically, you take a 360 degree panorama photo of a space, and then the software wraps it around a central point. Easy and great for dramatic landscapes. So today, in the piazza in front of the Church of Santa Maria Maggiore, we both tried our hands at created tiny planets Rome-style.
Cute? I especially like the obelisk shooting off into space, and how Josh looks so small on that sidewalk.
Showing posts with label games. Show all posts
Showing posts with label games. Show all posts
Monday, April 14, 2014
Friday, April 4, 2014
The Hungary Games
It turns out that Budapest's neighborhoods are numbered districts. For example, we were staying in District VI. District VII has a lot of abandoned buildings turned into pubs and District VIII has a lot of students. Does each district pay tribute to the capital? If so, we didn't notice. We were too busy playing Budapest's games.
We did the cheesy-but-awesome game of Íjászat (Magyar word for archery). Up on the heights of Gellért Hill in District I, a bit past the soviet liberation statue and the citadel, a tunic-clad dude awaits to teach you how to shoot plastic arrows at bales of hay. My first shot was the best - the others tended to go too high. But now I can defend myself in style.
The buildings in District V are not allowed to be higher than the cathedral of Szent István (St. Stephen, the first Christian king of Hungary). So it affords an excellent view when you climb up to the top of the dome. Note the Hungarian Parliament building to the left of Josh's head. We went with our Estonian friend Uku who has lived in Budapest for several years but had never been up here. The part of this that felt like a game was crawling through the rickety staircases through the double dome (Josh says doubling is pretty common with domes - I had no idea!) so that we were in the space between the dome you see from the outside and the dome you see from the inside. It felt like being somewhere secret.
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